WebSockets Message Binding v0.1.0
The WebSockets message binding defines how AsyncAPI messages are represented and formatted within the WebSocket protocol. This binding configures the message structure and encoding used for communication over the WebSocket connection.
Overview
WebSocket message bindings configure how messages are structured and transmitted over the WebSocket protocol. Since WebSockets support both text and binary message types, this binding defines the message representation format.
Message Properties
Property | Type | Required | Description |
---|---|---|---|
bindingVersion | string | No | Binding version (defaults to 0.1.0 ) |
Property Details
Binding Version
Specifies the version of the WebSocket message binding being used.
Default: 0.1.0
Note: This is the only property currently defined in the WebSocket message binding schema. The binding is designed to be minimal and focused on the core WebSocket protocol capabilities.
WebSocket Message Concepts
Message Types
WebSocket supports different message types for data transmission:
- Text Messages: UTF-8 encoded text data (JSON, XML, plain text)
- Binary Messages: Raw binary data (images, files, binary protocols)
- Control Frames: Connection management (ping, pong, close)
Message Formatting
WebSocket messages can be formatted in various ways:
- JSON: Structured data exchange
- XML: Document-based messaging
- Protocol Buffers: Efficient binary serialization
- MessagePack: Compact binary format
- Plain Text: Simple text-based communication
Message Structure
WebSocket messages typically follow these patterns:
- Event-Based: Messages with event type and payload
- Request-Response: Messages with request ID and response data
- Streaming: Continuous data flow messages
- Notification: One-way notification messages
Examples
Basic Message Configuration
messages:
chatMessage:
bindings:
websockets:
bindingVersion: '0.1.0'
payload:
type: object
properties:
message:
type: string
timestamp:
type: string
format: date-time
userId:
type: string
JSON Message Format
messages:
userEvent:
bindings:
websockets:
bindingVersion: '0.1.0'
payload:
type: object
properties:
eventType:
type: string
enum: ['user.login', 'user.logout', 'user.update']
userId:
type: string
data:
type: object
additionalProperties: true
timestamp:
type: string
format: date-time
Binary Message Format
messages:
fileUpload:
bindings:
websockets:
bindingVersion: '0.1.0'
payload:
type: string
format: binary
description: Binary file data
Event-Based Message Structure
messages:
systemNotification:
bindings:
websockets:
bindingVersion: '0.1.0'
payload:
type: object
properties:
event:
type: string
enum: ['notification', 'alert', 'warning', 'error']
title:
type: string
message:
type: string
priority:
type: string
enum: ['low', 'medium', 'high', 'critical']
timestamp:
type: string
format: date-time
Request-Response Message Pattern
messages:
apiRequest:
bindings:
websockets:
bindingVersion: '0.1.0'
payload:
type: object
properties:
requestId:
type: string
description: Unique request identifier
method:
type: string
enum: ['GET', 'POST', 'PUT', 'DELETE']
path:
type: string
data:
type: object
additionalProperties: true
Streaming Data Message
messages:
sensorData:
bindings:
websockets:
bindingVersion: '0.1.0'
payload:
type: object
properties:
sensorId:
type: string
readings:
type: array
items:
type: object
properties:
timestamp:
type: string
format: date-time
value:
type: number
unit:
type: string
Chat Application Messages
messages:
chatMessage:
bindings:
websockets:
bindingVersion: '0.1.0'
payload:
type: object
properties:
messageId:
type: string
roomId:
type: string
userId:
type: string
username:
type: string
content:
type: string
messageType:
type: string
enum: ['text', 'image', 'file', 'system']
timestamp:
type: string
format: date-time
Gaming Messages
messages:
gameAction:
bindings:
websockets:
bindingVersion: '0.1.0'
payload:
type: object
properties:
playerId:
type: string
action:
type: string
enum: ['move', 'attack', 'defend', 'use_item']
coordinates:
type: object
properties:
x:
type: number
y:
type: number
timestamp:
type: string
format: date-time
Use Cases
Real-Time Chat Application
channels:
chatChannel:
publish:
message:
$ref: '#/components/messages/ChatMessage'
bindings:
websockets:
bindingVersion: '0.1.0'
subscribe:
message:
$ref: '#/components/messages/ChatMessage'
bindings:
websockets:
bindingVersion: '0.1.0'
Live Dashboard Updates
channels:
dashboardChannel:
publish:
message:
$ref: '#/components/messages/DashboardUpdate'
bindings:
websockets:
bindingVersion: '0.1.0'
subscribe:
message:
$ref: '#/components/messages/DashboardUpdate'
bindings:
websockets:
bindingVersion: '0.1.0'
IoT Device Communication
channels:
deviceChannel:
publish:
message:
$ref: '#/components/messages/DeviceStatus'
bindings:
websockets:
bindingVersion: '0.1.0'
subscribe:
message:
$ref: '#/components/messages/DeviceCommand'
bindings:
websockets:
bindingVersion: '0.1.0'
Financial Trading Platform
channels:
tradingChannel:
publish:
message:
$ref: '#/components/messages/TradeOrder'
bindings:
websockets:
bindingVersion: '0.1.0'
subscribe:
message:
$ref: '#/components/messages/MarketData'
bindings:
websockets:
bindingVersion: '0.1.0'
Best Practices
Message Design
- Use consistent message structure across your application
- Include message identifiers for tracking and debugging
- Add timestamps for message ordering and logging
- Use appropriate data types for different message content
Performance Optimization
- Minimize message payload size
- Use binary messages for large data transfers
- Implement message compression when appropriate
- Consider message batching for high-frequency updates
Message Validation
- Validate message structure and content
- Implement proper error handling for malformed messages
- Use schema validation for message payloads
- Handle missing or invalid message fields gracefully
Security Considerations
- Sanitize all message content
- Validate message origins and permissions
- Implement rate limiting for message frequency
- Use secure message encoding and encryption when needed
Error Handling
- Provide meaningful error messages for invalid messages
- Implement message acknowledgment when required
- Handle message delivery failures gracefully
- Log message processing for debugging and monitoring
Message Ordering
- Consider message ordering requirements for your application
- Implement sequence numbers when order matters
- Handle out-of-order message delivery
- Use appropriate message types for different scenarios
Changelog
Version 0.1.0
- Initial release with basic WebSocket message binding support
- Support for message representation in WebSocket protocol
- Minimal configuration focused on core WebSocket capabilities
- Schema validation for binding version